Ask GSG Season 2
Let's Push Cinema 4D to its limits.
Season 2 is packed with hours of useful tips and tricks for your next render.
Season 2 Recap
S2E1 - Cable Typography, Cube Flip, Dynamic Sphere Fill
S2E2 - Fractured Geometry, Melting Monkey
S2E3 - Hex Extrude, Wire Face
S2E4 - Abstract Ring Sculpture
S2E5 - Realistic Food Render, Cheese Render
S2E6 - Heartbeat Animation, Tendrils, Perspective Type
S2E7 - Beeple Projection Look
S2E8 - Conveyor Belt Animation, Flower Animation
S2E9P1 - Swirls, Orbs, and Monkey Heads
S2E9P2 - S2E9P1 - Swirls, Orbs, and Monkey Heads Part 2
S2E10 - Glass Sculpture, Follow Blocks
S2E11 - Polygon Pixels, Assembly Line, City in the Fog
S2E12 - Brain Look, Glass Dog, Looping Signal, Star Ball
S2E13 - Microchip City, Cloth Animation, Cloth Tear
S2E14 - Lego Hand Model, Model Hard Edges, Jello Look
S2E15 - Type on a Wall Look, Neuron Look
S2E16 - Glow Beams, Gooey Letter
S2E17 - Canyon, Crystal Cluster
S2E18 - Gooey Spheres, Robot Panels, X-Particles Blobs
S2E19 - Joey C Wire Look, Ice Bubbles
S2E20 - Organic Cloth, Distorted Splines
S2E21 - Floaty Mesh, Paint Ball
S2E22 - X Box Look, Frog a port, Mouth Model Rig
S2E23 - Hair Animation, Fluid In Vial
S2E24 - Noises In C4D, Spiral Paint, Wild Grass
S2E25 - Illustrated City, Booles, Sharp Bevels
S2E26 - Pine Forest, X-Particles Snot, Softbody Splines
S2E27 - Mograph Towers
S2E28 - Sculpting Goo, Texture Swirl, Glitter In Glass
S2E29 - Dynamic Worm, Poly FX, Dynamic Splines
S2E30 - Modeling Sea Blobs, Tri Sphere
S2E31 - Sponge, Neon, Landscape
S2E32 - Ball Pop, Flip Image
S2E33 - Art Blob, Guts Animation
S2E34 - Water Drips, Glass Displace, Iron Magnets
S2E35 - Holes In Wood, Light Tubes, Jiggle Blob
S2E36 - Tail Chase, Transform Transition
S2E37 - AeroDynamics, Branches, Scales
S2E38 - Cube Roll, X-Particle Experiments
S2E39 - Flower Whale, Melt, Ribbon, Squid Man
Chris Schmidt
Nick Campbell