Let's Get Building

Dive deep into the art of modeling in Cinema 4D

Have you ever wanted to learn modeling but were too overwhelmed by all the tools involved? Follow along with Toby Pitman in the Making It Look Great 11: Hard-Surface Modeling Tactics course.

This was made specifically for Cinema 4D. Learn how to properly build your objects so you have clean topology across all your creations. You will start with the fundamentals and build your toolset knowledge over the course of 24 hours of lessons. By the end, you will have mastered the art of modeling hard surfaces in Cinema 4D.

Course curriculum

  • 1

    Introduction & Layout

    • Download the Layout

  • 2

    Chapter 1 - Geometry Basics

    • Directing Flow

    • Redirecting Flow

    • Edge Loops

    • Normals

    • Diamonds

  • 3

    Chapter 2 - Key Tools

    • The Slide Tool

    • Symmetry

    • Radial Symmetry

    • Modeling Axis Tools

    • Shrink Wrapping

  • 4

    Chapter 3 - Subdivision Basics

    • Splines vs. Subdivision

    • Basic Curvature

    • Edge Sharpening

    • Convex Cuts

    • Concave Cuts

    • Isolating Cuts

    • Uprezzing a Mesh

    • Cylindrical Detail

    • Surface Tension

  • 5

    Chapter 4 - Topology Tactics

    • Introduction to Topology Tactics

    • Simple Shapes

    • Tech Shapes

    • Reshaping with Deformers

    • Contour Lines

    • Contour Lines Solutions

    • Simple Bracket

    • Surface Detail

    • Surface Detail Solutions

    • Telecaster Scratch Plate

    • Engine Cover

    • Repurposing Objects

    • Basic Retopology

  • 6

    Chapter 5 - General Modeling Tactics

    • Using Reference

    • Blocking

    • Details and KitBashing

    • Loop Strategies

    • Complex Extruded Shapes

    • Boolean Strategies

  • 7

    Chapter 6 - Modeling Walkthroughs

    • Tumbler

    • Oil Pump Part 1

    • Oil Pump Part 2

    • Oil Pump Part 3

    • MD90 Part 1

    • MD90 Part 2

    • MD90 Part 3

    • Bottle Opener Part 1

    • Bottle Opener Part 2

    • Bottle Opener Part 3

    • Bottle Opener Part 4

    • Rifle Stock Part 1

    • Rifle Stock Part 2

    • Rifle Stock Part 3

  • 8

    Chapter 7 - Bonus Material

    • Cylinder Holes

    • USB Sharpening

    • Pipe Holder

    • The Line Cut Tool

    • The Loop Path Cut Tool

Instructor(s)

Toby Pitman

Toby Pitman is a London-based 3D artist and musician with a deep understanding of 3D modelling concepts and techniques. Toby started using Cinema 4D in 2009 as a hobby which has since grown into a passion for the art and science of 3D modelling.