In this Classic Tutorial, Patrick Goski, a 3D artist, technical director, co-founder of
Montreal in Motion, and CG Lead at Silent Partners Studio, shows us how to model and sculpt a Rubber Duck character from scratch in Cinema 4D. Follow along as Patrick uses the sculpting tools to transform a simple cube into this crazy (and quacky) character.
This tutorial was recorded during an episode of AskGSG, using Cinema 4D R17.