Houdini isn't scary. Let us show you the way.

Another exclusive Greyscalegorilla Plus how-to

After this course, you’ll have a working understanding of the lingo of Houdini and get a true foundation of the software. Start to understand the node system and how to use Houdini with Cinema 4D.

We’ll trade ya: a bit of time for a bunch of know-how.

Everyone is talking about Houdini. It's time you add this powerful software to your workflow.

  • Learn how Houdini can add complexity and detail to your next project.

  • Learn how to export your scene for finishing in Cinema 4D.

  • Easy to follow along. Step by step instruction to get you started with Houdini.

Here's what we'll tackle together:

  • 1

    Part One - Getting Started With Houdini

    • Download Project Files

    • 1 - Overall Introduction

    • 2 - Houdini Basics

    • 3 - Cinema 4D Setup

    • 4 - Getting Set Up In Houdini

  • 2

    Part Two - First Stream

    • 5 - First Nodes

    • 6 - Cubby Holes

    • 7 - Flying Polys and Lines

    • 8 - Internals

  • 3

    Part Three - Greebles

    • 9 - Greebles Theory

    • 10 - First Steps

    • 11 - Greebles Refinement

    • 12 - Subnet

    • 13 - Greebles Finalization

  • 4

    Part Four - Texturing & Finalization

    • 14 - Finalization & Output

    • 15 - Texturing & Lighting

  • 5

    Bonus Lessons

    • 16 - Organic Internals

    • 17 - VDB Growth

    • 18 - VDB Veins

You’ll learn from the best 3D design instructors…

Houdini / Cinema 4D

Russ Gautier

Russ Gautier is a freelance Creative Director, Designer/Animator, and educator. With well over a decade of experience working on everthing from indie music videos to blockbuster feature films, he has developed a knack for diverse concept development combined with technical problem-solving.

Get comfortable with Houdini.

This course is the best place to learn Houdini concepts and basic principles.